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Category: DOOM

Rip and Tear: How Doom Wrote the Rules of the FPS

In the early 90s, the gaming landscape was a digital frontier, but in December 1993, id Software didn’t just plant a flag—they detonated a nuclear device. Before Doom, we had first-person perspectives; after Doom, we had a genre. For years, we didn’t even call them “First-Person Shooters.” They were simply “Doom-clones.” I was given a […]

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Last modified on January 29, 2026